August 11th, 2015 @ 19:00
It's all fun and games
Using Phaser to build a music game
In this talk Osman will discuss how his team used Phaser to develop a browser-based HTML5 Arcade/Music game that had to run on desktops and tablets. He'll describe the cross-browser compatibility, audio-visual synchronization and performance challenges they faced and give examples of how the engine's many features were used.
Retro pixel games with ImpactJS
Across the street from Place-des-Arts Metro
2050 Bleury, Suite 300